Rust Data

rustdata.spaceservers92.222.138.241:22806.ipynb

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Offline 92.222.138.241:22805 checked 13d ago

A Shockbyte Rust Server

Connect

srv = rust.server("92.222.138.241:22806")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,115 # top 70%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct11 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
92.222.138.241:22805
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 16:16 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average222/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average295/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average869/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average713/800

Quick answers

From the figures on this page.

Population

How does A Shockbyte Rust Server compare in the rankings?

Over the last seven days A Shockbyte Rust Server sits at #15,115 on player hours, in the top 70% of ranked servers.

How many players does A Shockbyte Rust Server hold at once?

Offline now for A Shockbyte Rust Server, with the last sample 13 days 5 hours ago.

About the server

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is A Shockbyte Rust Server, and is it up?

Offline now for A Shockbyte Rust Server, last seen 13 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 23 September 2026.

Which location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.222.138.241:22805.

Rules, settings, map

What rules and settings are recorded for A Shockbyte Rust Server?

You will not find a gather rate in the string A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has A Shockbyte Rust Server selected?

The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does A Shockbyte Rust Server wipe, and on what schedule?

Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 36 days 4 hours ago.

Lists and tags

Where does A Shockbyte Rust Server appear among Rust Data lists and filters?

The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server hold?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to A Shockbyte Rust Server?

The manual route: launch Rust, F1, then client.connect 92.222.138.241:22805. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,106 players 11,828 servers online