Rust Data

rustdata.spaceservers92.249.220.202:28089.ipynb

Run all rust-data · live

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Offline 92.249.220.202:28088 checked 11d ago

Test Server

Connect

srv = rust.server("92.249.220.202:28089")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,159 # top 70%
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
92.249.220.202:28088
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 16:20 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average297/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average275/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average37/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average122/200

Quick answers

From the figures on this page.

Population data

How does Test Server compare in the rankings?

Over the last seven days Test Server sits at #15,159 on player hours, in the top 70% of ranked servers.

How many players does Test Server hold at once?

Test Server returns no live count at this refresh, having last been seen 11 days 15 hours ago.

About the server

What is the Rust version on Test Server?

The build is Rust network protocol 2633 and build 163207 on Linux, run by Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test Server, and is it online now?

The latest sample has Test Server offline, with a last sighting 11 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 10 October 2026.

In which location is Test Server hosted?

There is no region published for Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 92.249.220.202:28088 is its address.

Settings and map

Which rules apply on Test Server, and what settings?

No gather rate appears in the name: Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Wipes and dates

When does Test Server wipe, and how often?

The record for Test Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 53 days 16 hours ago.

Tags and filters

Which lists on Rust Data hold Test Server, and which filters?

On Rust Data, Test Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server hold?

These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): The server runs build 163207; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Test Server?

Enter client.connect 92.249.220.202:28088 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163207
Build The server runs build 163207.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,030 players 11,649 servers online