Rust Data

rustdata.spaceservers92.32.96.147:28017.ipynb

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Offline 92.32.96.147:28015 checked 10d ago

Plutten UME Linux | No decay | No Killing | No greifing

moddedcarbonpve

Connect

srv = rust.server("92.32.96.147:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,325 # top 70%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct22 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.32.96.147:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 21:57 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 244 on average272/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average103/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 98 on average126/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average30/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average9/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 52 on average45/250

Quick answers

From the figures on this page.

Population data

What position does Plutten UME Linux | No decay | No Killing | No greifing take in the server rankings?

Over the last seven days Plutten UME Linux | No decay | No Killing | No greifing sits at #15,325 on player hours, in the top 70% of ranked servers.

How full does Plutten UME Linux | No decay | No Killing | No greifing run?

The current row shows Plutten UME Linux | No decay | No Killing | No greifing offline; the last response was 10 days 4 hours ago.

Server facts

What is the Rust version on Plutten UME Linux | No decay | No Killing | No greifing?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Plutten UME Linux | No decay | No Killing | No greifing. Steam updates your game for you, but the protocol must match to join.

How reliable is Plutten UME Linux | No decay | No Killing | No greifing, and is it up?

Offline now for Plutten UME Linux | No decay | No Killing | No greifing, last seen 10 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 October 2026.

Which location does Plutten UME Linux | No decay | No Killing | No greifing run from?

No region is published by Plutten UME Linux | No decay | No Killing | No greifing. Rust Data does not look up where the machine stands; it shows where a server says it is. 92.32.96.147:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Plutten UME Linux | No decay | No Killing | No greifing?

The name Plutten UME Linux | No decay | No Killing | No greifing carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.

Which map has Plutten UME Linux | No decay | No Killing | No greifing loaded?

The game generates its map: procedural, on Plutten UME Linux | No decay | No Killing | No greifing.

Wipe data

When does Plutten UME Linux | No decay | No Killing | No greifing wipe, and on what schedule?

The record for Plutten UME Linux | No decay | No Killing | No greifing holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 5 hours ago, and that is the one in play.

Lists and tags

Where does Plutten UME Linux | No decay | No Killing | No greifing appear among Rust Data lists and filters?

These Rust Data lists include Plutten UME Linux | No decay | No Killing | No greifing: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Plutten UME Linux | No decay | No Killing | No greifing?

The game's server browser reads these tags from Plutten UME Linux | No decay | No Killing | No greifing: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Plutten UME Linux | No decay | No Killing | No greifing?

In Rust, F1 opens the console: type client.connect 92.32.96.147:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,516 players 11,644 servers online