Rust Data

rustdata.spaceservers92.36.121.88:28016.ipynb

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Offline 92.36.121.88:28015 checked 23d ago

nameserver

Connect

srv = rust.server("92.36.121.88:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,001 # top 71%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.36.121.88:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 07:53 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average517/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average262/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average101/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average113/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does nameserver rank?

Over the last seven days nameserver sits at #16,001 on player hours, in the top 71% of ranked servers.

How many players does nameserver hold at once?

The current row shows nameserver offline; the last response was 23 days 8 hours ago.

Server facts

What Rust version does nameserver run?

The build is Rust network protocol 2634 and build 166494 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it up?

nameserver is offline at this refresh; the last response came 23 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.

Where does nameserver sit?

No region is published by nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.36.121.88:28015.

Map and rules

What rules and settings are recorded for nameserver?

The name nameserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has nameserver selected?

The game generates its map: procedural, on nameserver.

Wipes and dates

On what schedule does nameserver wipe?

The record for nameserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 15 hours ago.

Tags, lists

Which lists on Rust Data hold nameserver, and which filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to nameserver?

The manual route: launch Rust, F1, then client.connect 92.36.121.88:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The server runs build 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,433 players 11,750 servers online