Offline 92.36.121.88:28015 checked 23d ago
nameserver
Connect
srv = rust.server("92.36.121.88:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.36.121.88:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 07:53 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 517/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 31/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 49/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 262/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 101/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 113/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does nameserver rank?
Over the last seven days nameserver sits at #16,001 on player hours, in the top 71% of ranked servers.
How many players does nameserver hold at once?
The current row shows nameserver offline; the last response was 23 days 8 hours ago.
Server facts
What Rust version does nameserver run?
The build is Rust network protocol 2634 and build 166494 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.
How reliable is nameserver, and is it up?
nameserver is offline at this refresh; the last response came 23 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.
Where does nameserver sit?
No region is published by nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.36.121.88:28015.
Map and rules
What rules and settings are recorded for nameserver?
The name nameserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has nameserver selected?
The game generates its map: procedural, on nameserver.
Wipes and dates
On what schedule does nameserver wipe?
The record for nameserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 15 hours ago.
Tags, lists
Which lists on Rust Data hold nameserver, and which filters?
The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to nameserver?
The manual route: launch Rust, F1, then client.connect 92.36.121.88:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.