Rust Data

rustdata.spaceservers92.36.37.149:28016.ipynb

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Offline 92.36.37.149:28015 checked 44d ago

nameserver

Connect

srv = rust.server("92.36.37.149:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,722 # no region published
last wipe 50d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.36.37.149:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
7 Sep 2026, 21:41 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average250/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average19/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average20/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average162/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average61/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average31/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does nameserver rank?

Over the last seven days nameserver sits at #13,722 on player hours, in the top – of ranked servers.

How many players does nameserver hold at once?

The current row shows nameserver offline; the last response was 44 days 11 hours ago.

Server data

What is the Rust version on nameserver?

Version Rust network protocol 2633 and build 163207 on Windows is reported by nameserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it up?

nameserver is offline at this refresh; the last response came 44 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does nameserver run from?

There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 92.36.37.149:28015 is its address.

Map and rules

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has nameserver loaded?

A procedural map runs on nameserver, generated by the game.

Wipes and dates

When does nameserver wipe, and on what schedule?

Too few wipes are on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 50 days 7 hours ago.

Tags, lists

Which lists on Rust Data hold nameserver, and which filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to nameserver?

In Rust, F1 opens the console: type client.connect 92.36.37.149:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,825 players 11,594 servers online