Rust Data

rustdata.spaceservers92.36.91.248:28016.ipynb

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Offline 92.36.91.248:28015 checked 43d ago

nameserver

Connect

srv = rust.server("92.36.91.248:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,104 # no region published
last wipe 49d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.36.91.248:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
7 Sep 2026, 21:41 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average662/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average49/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average92/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average368/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average170/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average168/225

Quick answers

From the figures on this page.

Population

How does nameserver compare in the rankings?

Player hours over seven days put nameserver at #15,104, in the top – of the ranked set.

How full does nameserver run?

Offline now for nameserver, with the last sample 43 days 13 hours ago.

About the server

What is the Rust version on nameserver?

The build is Rust network protocol 2633 and build 163207 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it up?

Offline now for nameserver, last seen 43 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.

In which location is nameserver hosted?

There is no region published for nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.36.91.248:28015.

Settings and map

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has nameserver loaded?

nameserver runs a procedural map, which the game generates.

Wipes and dates

When does nameserver wipe, and how often?

The record for nameserver holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 49 days 23 hours ago.

Lists and tags

Where does nameserver appear among Rust Data lists and filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): The server runs build 163207; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to nameserver?

Enter client.connect 92.36.91.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163207
Build The server runs build 163207.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,934 players 11,814 servers online