Offline 92.40.182.3:28015 checked 37d ago
Server name on in-game server list
Connect
srv = rust.server("92.40.182.3:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.40.182.3:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 22:07 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 299/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 20/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 17/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 184/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 95/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 24/100 |
Quick answers
From the figures on this page.
Population data
What position does Server name on in-game server list take in the server rankings?
Over the last seven days Server name on in-game server list sits at #14,701 on player hours, in the top – of ranked servers.
How many players does Server name on in-game server list hold at once?
Server name on in-game server list returns no live count at this refresh, having last been seen 37 days 7 hours ago.
About the server
What Rust version does Server name on in-game server list run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Server name on in-game server list. Steam updates your game for you, but the protocol must match to join.
How reliable is Server name on in-game server list, and is it online now?
Server name on in-game server list is offline at this refresh; the last response came 37 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 September 2026.
Where does Server name on in-game server list sit?
There is no region published for Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.40.182.3:28015.
Rules, settings, map
Which rules apply on Server name on in-game server list, and what settings?
No gather rate appears in the name: Server name on in-game server list. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
Wipes and dates
When does Server name on in-game server list wipe, and how often?
Too few wipes are on record for Server name on in-game server list to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 37 days 8 hours ago.
Tags, lists
Which lists on Rust Data hold Server name on in-game server list, and which filters?
These Rust Data lists include Server name on in-game server list: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Server name on in-game server list?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Server name on in-game server list?
Enter client.connect 92.40.182.3:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.