Offline 92.40.183.136:28015 checked 23d ago
Server name on in-game server list
Connect
srv = rust.server("92.40.183.136:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.40.183.136:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 19:24 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 383/350 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 21/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 27/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 101/225 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 38/100 |
Quick answers
From the figures on this page.
Player counts
How does Server name on in-game server list compare in the rankings?
Over the last seven days Server name on in-game server list sits at #15,976 on player hours, in the top 71% of ranked servers.
How full does Server name on in-game server list run?
Server name on in-game server list returns no live count at this refresh, having last been seen 23 days 7 hours ago.
About the server
What is the Rust version on Server name on in-game server list?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server name on in-game server list, and is it up?
The latest sample has Server name on in-game server list offline, with a last sighting 23 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.
Where does Server name on in-game server list sit?
There is no region published for Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. 92.40.183.136:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Server name on in-game server list?
No gather rate appears in the name: Server name on in-game server list. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Server name on in-game server list loaded?
A procedural map runs on Server name on in-game server list, generated by the game.
Wipes and dates
On what schedule does Server name on in-game server list wipe?
A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 12 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Server name on in-game server list?
On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Server name on in-game server list?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Server name on in-game server list?
The manual route: launch Rust, F1, then client.connect 92.40.183.136:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.