Rust Data

rustdata.spaceservers92.40.183.136:28017.ipynb

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Offline 92.40.183.136:28015 checked 23d ago

Server name on in-game server list

Connect

srv = rust.server("92.40.183.136:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,976 # top 71%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.40.183.136:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 19:24 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average383/350
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average21/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average27/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average101/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average38/100

Quick answers

From the figures on this page.

Player counts

How does Server name on in-game server list compare in the rankings?

Over the last seven days Server name on in-game server list sits at #15,976 on player hours, in the top 71% of ranked servers.

How full does Server name on in-game server list run?

Server name on in-game server list returns no live count at this refresh, having last been seen 23 days 7 hours ago.

About the server

What is the Rust version on Server name on in-game server list?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Server name on in-game server list, and is it up?

The latest sample has Server name on in-game server list offline, with a last sighting 23 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.

Where does Server name on in-game server list sit?

There is no region published for Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. 92.40.183.136:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Server name on in-game server list?

No gather rate appears in the name: Server name on in-game server list. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Server name on in-game server list loaded?

A procedural map runs on Server name on in-game server list, generated by the game.

Wipes and dates

On what schedule does Server name on in-game server list wipe?

A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 12 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain Server name on in-game server list?

On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Server name on in-game server list?

These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Server name on in-game server list?

The manual route: launch Rust, F1, then client.connect 92.40.183.136:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,149 players 11,631 servers online