Offline 92.41.14.81:28015 checked 37d ago
TEST
Connect
srv = rust.server("92.41.14.81:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 21 Sep, 13:14 UTC37d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.41.14.81:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 13:14 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 237/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 138/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 30/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 0/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TEST rank?
Player hours over seven days put TEST at #13,287, in the top 58% of the ranked set.
How full does TEST run?
TEST returns no live count at this refresh, having last been seen 37 days 11 hours ago.
Server data
What Rust version does TEST run?
Rust network protocol 2633 and build 164530 on Windows is what TEST runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is TEST, and is it up?
Offline now for TEST, last seen 37 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.
Where does TEST sit?
No region is published by TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 92.41.14.81:28015 is its address.
Map and rules
Which settings and rules does TEST run?
You will not find a gather rate in the string TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has TEST loaded?
The game generates its map: procedural, on TEST.
Wipe data
When does TEST wipe, and on what schedule?
A rhythm cannot be read from the wipes of TEST on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 37 days 11 hours ago, and that is the one in play.
What is wipe day on TEST like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does TEST appear among Rust Data lists and filters?
On Rust Data, TEST appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on TEST hold?
These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join TEST?
Enter client.connect 92.41.14.81:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.