Offline 92.98.240.11:28015 checked 17d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("92.98.240.11:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers, and #584 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 15:18 UTC22d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.98.240.11:28015
- region
- –
- max players
- 10
- group limit
- quad
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 15:18 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EA] Softcore 1 | quad · monthly · 67 on average | 27/350 |
| 1 | [US] Facepunch Softcore 2 | NA · quad · monthly · 60 on average | 44/300 |
| 2 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 15/150 |
| 3 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 5/100 |
| 4 | [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 10/200 |
| 5 | [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 10/200 |
Quick answers
From the figures on this page.
Population data
How does Name of Server as Shown on the Client Server List compare in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #13,590, in the top 62% of the ranked set. Its position in the quad group is #584.
How full does Name of Server as Shown on the Client Server List run?
The current row shows Name of Server as Shown on the Client Server List offline; the last response was 17 days 4 hours ago.
Server facts
Which Rust version is Name of Server as Shown on the Client Server List on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 17 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
For Name of Server as Shown on the Client Server List, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.98.240.11:28015.
Rules, settings, map
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. quad sets the cap: 4 players per group. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has Name of Server as Shown on the Client Server List loaded?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Wipe schedule
On what schedule does Name of Server as Shown on the Client Server List wipe?
The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 22 days 5 hours ago.
On Name of Server as Shown on the Client Server List, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.
Tags and filters
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp10 (Max players): Slot count: 10; ts4 (Group limit): The team cap is 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Name of Server as Shown on the Client Server List?
Enter client.connect 92.98.240.11:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.