Rust Data

rustdata.spaceservers93.115.0.43:28018.ipynb

Run all rust-data · live

‹ All servers

Offline 93.115.0.43:28015 checked 25d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("93.115.0.43:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,920 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.115.0.43:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:54 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average581/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average365/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average44/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average164/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average74/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?

Player hours over seven days put Name of Server as Shown on the Client Server List at #15,920, in the top 70% of the ranked set.

How many players does Name of Server as Shown on the Client Server List hold at once?

Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 25 days 19 hours ago.

Server facts

Which Rust version is Name of Server as Shown on the Client Server List on?

Version Rust network protocol 2634 and build 166494 on Windows is reported by Name of Server as Shown on the Client Server List. The protocol has to match before you can join, and Steam does the updating.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 25 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

For Name of Server as Shown on the Client Server List, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 93.115.0.43:28015.

Map and rules

Which settings and rules does Name of Server as Shown on the Client Server List run?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on Name of Server as Shown on the Client Server List?

The game generates its map: procedural, on Name of Server as Shown on the Client Server List.

Wipes and dates

When does Name of Server as Shown on the Client Server List wipe, and how often?

Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 16 hours ago.

Tags and filters

Where does Name of Server as Shown on the Client Server List appear among Rust Data lists and filters?

The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 93.115.0.43:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,110 players 11,678 servers online