Rust Data

rustdata.spaceservers93.120.139.207:28016.ipynb

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Offline 93.120.139.207:28015 checked 20d ago

NATABACHI gt

Connect

srv = rust.server("93.120.139.207:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #13,591 # top 61%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.120.139.207:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 11:36 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average329/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average963/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979/1000

Quick answers

From the figures on this page.

Population data

How does NATABACHI gt compare in the rankings?

Player hours over seven days put NATABACHI gt at #13,591, in the top 61% of the ranked set.

How full does NATABACHI gt run?

The current row shows NATABACHI gt offline; the last response was 20 days 6 hours ago.

Server facts

Which Rust version is NATABACHI gt on?

Rust network protocol 2634 and build 167398 on Windows is what NATABACHI gt runs. Joining needs the same protocol on your game; Steam handles the update.

Is NATABACHI gt up, and what does its uptime show?

NATABACHI gt is offline at this refresh; the last response came 20 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 9 October 2026.

In which location is NATABACHI gt hosted?

There is no region published for NATABACHI gt. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 93.120.139.207:28015.

Map and rules

Which settings and rules does NATABACHI gt run?

You will not find a gather rate in the string NATABACHI gt. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on NATABACHI gt?

The game generates its map: procedural, on NATABACHI gt.

Wipes and dates

When does NATABACHI gt wipe, and how often?

A rhythm cannot be read from the wipes of NATABACHI gt on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 20 days 7 hours ago.

Tags and filters

Which Rust Data filters and lists contain NATABACHI gt?

On Rust Data, NATABACHI gt appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on NATABACHI gt?

Read by the game's server browser, the tags NATABACHI gt publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into NATABACHI gt?

Enter client.connect 93.120.139.207:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players The server lists 15 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,128 players 11,899 servers online