Rust Data

rustdata.spaceservers93.120.190.206:28017.ipynb

Run all rust-data · live

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Offline 93.120.190.206:28015 checked 28d ago

ServerName

Connect

srv = rust.server("93.120.190.206:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #15,370 # top 65%
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.120.190.206:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
6 Sep 2026, 05:53 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average58/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average97/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average290/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average15/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average358/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average279/325

Quick answers

From the figures on this page.

Population

What position does ServerName take in the server rankings?

Rank #15,370 on seven-day player hours for ServerName, within the top 65% of all ranked servers.

How full does ServerName run?

Offline now for ServerName, with the last sample 28 days 11 hours ago.

Server data

What is the Rust version on ServerName?

The build is Rust network protocol 2633 and build 165217 on Windows, run by ServerName. Steam updates your game for you, but the protocol must match to join.

Is ServerName up, and what does its uptime show?

ServerName is offline at this refresh; the last response came 28 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Where does ServerName sit?

For ServerName, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 93.120.190.206:28015.

Settings and map

What rules and settings are recorded for ServerName?

The name ServerName carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on ServerName?

The game generates its map: procedural, on ServerName.

Wipes and dates

On what schedule does ServerName wipe?

The record for ServerName holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 53 days 20 hours ago.

Tags, lists

Which lists on Rust Data hold ServerName, and which filters?

These Rust Data lists include ServerName: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName hold?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join ServerName?

The manual route: launch Rust, F1, then client.connect 93.120.190.206:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,221 players 11,693 servers online