Rust Data

rustdata.spaceservers93.125.2.12:28017.ipynb

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Online EU 93.125.2.12:28015 checked 10m ago

![DUO] MINSK / RUST | X2 | TP | ECONOMICS

2x duo biweekly wipes moddedcarbon

Connect

srv = rust.server("93.125.2.12:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/100 # 2% full
7-day average 2 # peak 7
rank #2,097 # top 9% · #814 in EU
last wipe 11d ago # biweekly schedule
next wipe 8d 5h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246814:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 28% in EU, and #142 of the duo servers (top 34%). Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 12

Coming wipes

inatkind
08d 5hThu 5 Nov, 19:00 UTCFW force wipe
116d 2hFri 13 Nov, 16:11 UTCwipe
236d 5hThu 3 Dec, 19:00 UTCFW force wipe
344d 2hFri 11 Dec, 16:11 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 16:11 UTC11d ago 7 NaN running 1
1 Thu 1 Oct, 19:33 UTC FW26d ago 6 held half 14.9 days 0
2 Fri 18 Sep, 16:15 UTC39d ago 6 halved by day 12 13.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1674523867
Map of ![DUO] MINSK / RUST | X2 | TP | ECONOMICS
map
Procedural Map
size
4250
seed
1674523867
Open on RustMaps

Server

srv.info()
address
93.125.2.12:28015
region
EU
max players
100
group limit
duo
wipe schedule
biweekly
last wipe
16 Oct 2026, 16:11 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|BiweeklyEU · duo · 2x · biweekly · 3 on average1/60
1[EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weeklyEU · duo · 2x · biweekly · 1 on average0/100
2WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 211 on average67/200
3Magic Rust #5 — Modded 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 117 on average64/100
4Magic Rust #26 — Vanilla 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 98 on average25/200
5EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe |EU · duo · 2x · monthly · 92 on average81/150

Quick answers

From the figures on this page.

Population data

How does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS compare in the rankings?

Ranked #2,097 on seven-day player hours, ![DUO] MINSK / RUST | X2 | TP | ECONOMICS is #814 in Europe and in the top 9% of all ranked servers. Its position in the duo group is #142.

How many players does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS hold at once?

Current row: 2 players on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS, against 100 slots. Over the last seven days it averaged 2 players and peaked at 7. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 5 players.

Server data

How well does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS perform?

Averaged over 48 hours: 90 server fps, never under 36. The entity count peaked at 108,752, covering buildings, deployables and the rest of the world. Memory peaked at 4,084 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by ![DUO] MINSK / RUST | X2 | TP | ECONOMICS. Steam updates your game for you, but the protocol must match to join.

How reliable is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS, and is it online now?

Online is the state at the latest refresh for ![DUO] MINSK / RUST | X2 | TP | ECONOMICS. A restart about 10 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS run from?

With its EU tag, ![DUO] MINSK / RUST | X2 | TP | ECONOMICS lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 93.125.2.12:28015.

Map and rules

Which settings and rules does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS run?

The name carries the figure: ![DUO] MINSK / RUST | X2 | TP | ECONOMICS runs 2x gather. duo sets the cap: 2 players per group. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has ![DUO] MINSK / RUST | X2 | TP | ECONOMICS selected?

The game generates the map on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS: procedural, size 4,250, seed 1674523867. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS wipe, and how often?

Wipes on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS run every 4 weeks on Friday at 16:11 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 11 days 21 hours ago. The tags list a two-weekly wipe cycle.

On ![DUO] MINSK / RUST | X2 | TP | ECONOMICS, what happens on wipe day?

Recent wipes averaged 6 players at their peak. 26 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 12.

Lists and tags

Which lists on Rust Data hold ![DUO] MINSK / RUST | X2 | TP | ECONOMICS, and which filters?

The Rust Data lists that ![DUO] MINSK / RUST | X2 | TP | ECONOMICS fits are: Rust servers with a duo group limit, EU Rust servers, Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Read by the game's server browser, the tags ![DUO] MINSK / RUST | X2 | TP | ECONOMICS publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Enter client.connect 93.125.2.12:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://rusthome.by is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts2

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts2
Group limit No team may exceed 2.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,551 players 11,749 servers online