Offline 93.138.236.104:28015 checked 20d ago
NatS
Connect
srv = rust.server("93.138.236.104:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.138.236.104:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 08:00 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 611/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 387/400 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 153/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 94/100 |
Quick answers
From the figures on this page.
Player counts
How does NatS compare in the rankings?
Over the last seven days NatS sits at #13,702 on player hours, in the top 62% of ranked servers.
How full does NatS run?
The current row shows NatS offline; the last response was 20 days 20 hours ago.
Server data
Which Rust version is NatS on?
Version Rust network protocol 2634 and build 167058 on Windows is reported by NatS. Joining needs the same protocol on your game; Steam handles the update.
How reliable is NatS, and is it online now?
Offline now for NatS, last seen 20 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 7 October 2026.
Which location does NatS run from?
For NatS, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 93.138.236.104:28015 is its address.
Settings and map
What rules and settings are recorded for NatS?
The name NatS carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has NatS loaded?
A procedural map runs on NatS, generated by the game.
Wipe data
When does NatS wipe, and on what schedule?
Too few wipes are on record for NatS to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 3 hours ago.
Lists and tags
Where does NatS appear among Rust Data lists and filters?
These Rust Data lists include NatS: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on NatS hold?
The game's server browser reads these tags from NatS: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to NatS?
The manual route: launch Rust, F1, then client.connect 93.138.236.104:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.