Rust Data

rustdata.spaceservers93.152.217.225:28017.ipynb

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Offline 93.152.217.225:28015 checked 36d ago

My Local Server

Connect

srv = rust.server("93.152.217.225:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak –
rank #13,183 # top 57%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.152.217.225:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 16:39 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average237/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average146/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average42/200

Quick answers

From the figures on this page.

Population data

How does My Local Server compare in the rankings?

Player hours over seven days put My Local Server at #13,183, in the top 57% of the ranked set.

What population does My Local Server carry?

Offline now for My Local Server, with the last sample 36 days 5 hours ago.

Server facts

What is the Rust version on My Local Server?

Rust network protocol 2633 and build 164530 on Windows is what My Local Server runs. Steam updates your game for you, but the protocol must match to join.

Is My Local Server up, and what does its uptime show?

My Local Server is offline at this refresh; the last response came 36 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 22 September 2026.

Which location does My Local Server run from?

No region is published by My Local Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 93.152.217.225:28015.

Map and rules

What rules and settings are recorded for My Local Server?

You will not find a gather rate in the string My Local Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

Which map has My Local Server loaded?

A procedural map runs on My Local Server, generated by the game.

Wipe data

When does My Local Server wipe, and how often?

A rhythm cannot be read from the wipes of My Local Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 36 days 8 hours ago.

Lists and tags

Which lists on Rust Data hold My Local Server, and which filters?

These Rust Data lists include My Local Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Server?

Read by the game's server browser, the tags My Local Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to My Local Server?

Enter client.connect 93.152.217.225:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,091 players 11,692 servers online