Rust Data

rustdata.spaceservers93.157.60.130:28016.ipynb

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Offline 93.157.60.130:28015 checked 29m ago

My Server Name

Connect

srv = rust.server("93.157.60.130:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,903 # top 70%
last wipe 45m ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 09:18 UTC45m ago NaN NaN running 0
1 Fri 2 Oct, 13:21 UTC26d ago 0 NaN NaN 0
2 Sun 27 Sep, 08:09 UTC32d ago 1 halved by day 4 5.2 days 0
3 Thu 24 Sep, 10:05 UTC34d ago 1 held half 2.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.157.60.130:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 09:18 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average368/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average328/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average34/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average166/200

Quick answers

From the figures on this page.

Population

How does My Server Name compare in the rankings?

Rank #15,903 on seven-day player hours for My Server Name, within the top 70% of all ranked servers.

What population does My Server Name carry?

The current row shows My Server Name offline; the last response was 29 minutes ago.

Server data

Which Rust version is My Server Name on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by My Server Name. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it up?

Offline now for My Server Name, last seen 29 minutes ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 September 2026.

Where does My Server Name sit?

No region is published by My Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 93.157.60.130:28015.

Map and rules

What rules and settings are recorded for My Server Name?

You will not find a gather rate in the string My Server Name. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name selected?

The game generates its map: procedural, on My Server Name.

Wipe data

On what schedule does My Server Name wipe?

Irregular wipe times on My Server Name leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 45 minutes ago.

On My Server Name, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 4.

Tags, lists

Which Rust Data filters and lists contain My Server Name?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to My Server Name?

In Rust, F1 opens the console: type client.connect 93.157.60.130:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,885 players 11,698 servers online