Offline 93.159.0.245:28015 checked 24d ago
Tiny Rust Test Server
Connect
srv = rust.server("93.159.0.245:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 11:55 UTC26d ago | 1 | NaN | running | 1 |
| 1 | Thu 1 Oct, 15:45 UTC27d ago | 1 | NaN | 0.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.159.0.245:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 11:55 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 513/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 315/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 35/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 91/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 111/200 |
Quick answers
From the figures on this page.
Population
What position does Tiny Rust Test Server take in the server rankings?
Over the last seven days Tiny Rust Test Server sits at #14,561 on player hours, in the top 64% of ranked servers.
What population does Tiny Rust Test Server carry?
Tiny Rust Test Server returns no live count at this refresh, having last been seen 24 days 10 hours ago.
Server facts
Which Rust version is Tiny Rust Test Server on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Tiny Rust Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Tiny Rust Test Server, and is it online now?
Tiny Rust Test Server is offline at this refresh; the last response came 24 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 28 September 2026.
Where does Tiny Rust Test Server sit?
For Tiny Rust Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 93.159.0.245:28015.
Rules, settings, map
Which settings and rules does Tiny Rust Test Server run?
The name Tiny Rust Test Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.
Which map has Tiny Rust Test Server loaded?
Tiny Rust Test Server runs a procedural map, which the game generates.
Wipe data
When does Tiny Rust Test Server wipe, and how often?
The record for Tiny Rust Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 9 hours ago.
On Tiny Rust Test Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.
Tags and filters
Where does Tiny Rust Test Server appear among Rust Data lists and filters?
On Rust Data, Tiny Rust Test Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Tiny Rust Test Server?
The game's server browser reads these tags from Tiny Rust Test Server: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Tiny Rust Test Server?
The manual route: launch Rust, F1, then client.connect 93.159.0.245:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.