Offline 93.159.2.64:28015 checked 30d ago
Tiny Rust Test Server
Connect
srv = rust.server("93.159.2.64:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 21:04 UTC33d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.159.2.64:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 21:04 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 217/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 21/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 118/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 40/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42/100 |
Quick answers
From the figures on this page.
Player counts
How does Tiny Rust Test Server compare in the rankings?
Rank #14,521 on seven-day player hours for Tiny Rust Test Server, within the top 61% of all ranked servers.
How full does Tiny Rust Test Server run?
The current row shows Tiny Rust Test Server offline; the last response was 30 days 7 hours ago.
About the server
What is the Rust version on Tiny Rust Test Server?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Tiny Rust Test Server. Steam updates your game for you, but the protocol must match to join.
Is Tiny Rust Test Server up, and what does its uptime show?
The latest sample has Tiny Rust Test Server offline, with a last sighting 30 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 24 September 2026.
Where does Tiny Rust Test Server sit?
For Tiny Rust Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 93.159.2.64:28015.
Rules, settings, map
Which settings and rules does Tiny Rust Test Server run?
The name Tiny Rust Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
What is the map on Tiny Rust Test Server?
The game generates its map: procedural, on Tiny Rust Test Server.
Wipe schedule
When does Tiny Rust Test Server wipe, and how often?
Too few wipes are on record for Tiny Rust Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 33 days 7 hours ago.
On Tiny Rust Test Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain Tiny Rust Test Server?
The Rust Data lists that Tiny Rust Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Tiny Rust Test Server hold?
These tags are published by Tiny Rust Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Tiny Rust Test Server?
In Rust, F1 opens the console: type client.connect 93.159.2.64:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.