Rust Data

rustdata.spaceservers93.159.241.149:28016.ipynb

Run all rust-data · live

‹ All servers

Online 93.159.241.149:28015 checked 29m ago

My Server Name

Connect

srv = rust.server("93.159.241.149:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #6,203 # top 28%
last wipe 21h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75114:0004:0013:0016:0020:0009:00Wiped Mon 26 Oct, 14:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 12:45 UTC21h ago NaN NaN running 1
1 Mon 26 Oct, 14:25 UTC1d ago NaN NaN NaN 1
2 Thu 22 Oct, 11:02 UTC5d ago 1 NaN 4.1 days 1
3 Sat 17 Oct, 17:23 UTC10d ago 1 held half 4.7 days 1
4 Fri 16 Oct, 05:51 UTC12d ago 1 NaN 1.5 days 1
5 Wed 14 Oct, 18:16 UTC13d ago 1 NaN 1.5 days 1
6 Tue 13 Oct, 22:20 UTC14d ago 1 NaN 0.8 days 1
7 Tue 13 Oct, 08:38 UTC15d ago 1 NaN 0.6 days 1
8 Mon 12 Oct, 16:05 UTC15d ago 1 NaN 0.7 days 1
9 Sun 11 Oct, 19:09 UTC16d ago 1 NaN 0.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.159.241.149:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 12:45 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average536/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average358/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average43/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average159/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average78/100

Quick answers

From the figures on this page.

Population

What position does My Server Name take in the server rankings?

Over the last seven days My Server Name sits at #6,203 on player hours, in the top 28% of ranked servers.

How full does My Server Name run?

Current row: 1 players on My Server Name, against 500 slots. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.

Server data

What is the Rust version on My Server Name?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it up?

The current sample puts My Server Name online. 22 of 168 hours up over the last 7 full days, or 13%. Its earliest recorded date in Rust Data is 14 September 2026.

In which location is My Server Name hosted?

No region is published by My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. 93.159.241.149:28015 is its address.

Settings and map

Which rules apply on My Server Name, and what settings?

You will not find a gather rate in the string My Server Name. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Server Name loaded?

The game generates its map: procedural, on My Server Name.

Wipe data

When does My Server Name wipe, and how often?

My Server Name wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 hours ago.

On My Server Name, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Where does My Server Name appear among Rust Data lists and filters?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join My Server Name?

The manual route: launch Rust, F1, then client.connect 93.159.241.149:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,814 players 11,681 servers online