Rust Data

rustdata.spaceservers93.159.5.182:28017.ipynb

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Offline 93.159.5.182:28015 checked 15d ago

Tiny Rust Test Server

Connect

srv = rust.server("93.159.5.182:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,346 # top 71%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 13:42 UTC21d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.159.5.182:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 13:42 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average324/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average217/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average57/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average73/200

Quick answers

From the figures on this page.

Player counts

What position does Tiny Rust Test Server take in the server rankings?

Player hours over seven days put Tiny Rust Test Server at #15,346, in the top 71% of the ranked set.

How full does Tiny Rust Test Server run?

Offline now for Tiny Rust Test Server, with the last sample 15 days 8 hours ago.

Server facts

Which Rust version is Tiny Rust Test Server on?

The build is Rust network protocol 2634 and build 167584 on Windows, run by Tiny Rust Test Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Tiny Rust Test Server, and is it up?

Tiny Rust Test Server is offline at this refresh; the last response came 15 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.

In which location is Tiny Rust Test Server hosted?

There is no region published for Tiny Rust Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 93.159.5.182:28015 is its address.

Settings and map

Which rules apply on Tiny Rust Test Server, and what settings?

You will not find a gather rate in the string Tiny Rust Test Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has Tiny Rust Test Server selected?

A procedural map runs on Tiny Rust Test Server, generated by the game.

Wipe schedule

When does Tiny Rust Test Server wipe, and on what schedule?

Too few wipes are on record for Tiny Rust Test Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 9 hours ago.

On Tiny Rust Test Server, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does Tiny Rust Test Server appear among Rust Data lists and filters?

On Rust Data, Tiny Rust Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Tiny Rust Test Server hold?

These tags are published by Tiny Rust Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Tiny Rust Test Server?

Enter client.connect 93.159.5.182:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build The server runs build 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,534 players 11,735 servers online