Offline 93.165.254.140:28015 checked 7d ago
Testing Stuff
Connect
srv = rust.server("93.165.254.140:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.165.254.140:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 19:00 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 84/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 397/450 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476/525 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 362/425 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Testing Stuff rank?
Over the last seven days Testing Stuff sits at #13,021 on player hours, in the top 58% of ranked servers.
How many players does Testing Stuff hold at once?
The current row shows Testing Stuff offline; the last response was 7 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is Testing Stuff on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Testing Stuff. Steam updates your game for you, but the protocol must match to join.
Is Testing Stuff up, and what does its uptime show?
The latest sample has Testing Stuff offline, with a last sighting 7 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 22 October 2026.
In which location is Testing Stuff hosted?
There is no region published for Testing Stuff. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 93.165.254.140:28015 is its address.
Map and rules
What rules and settings are recorded for Testing Stuff?
The name Testing Stuff carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on Testing Stuff?
The game generates its map: procedural, on Testing Stuff.
Wipe data
On what schedule does Testing Stuff wipe?
Too few wipes are on record for Testing Stuff to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 5 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Testing Stuff?
These Rust Data lists include Testing Stuff: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Testing Stuff?
Read by the game's server browser, the tags Testing Stuff publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Testing Stuff?
In Rust, F1 opens the console: type client.connect 93.165.254.140:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.