Offline 93.186.199.65:28315 checked 12d ago
Unitedgameserver
Connect
srv = rust.server("93.186.199.65:28314")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 6738
- map
- Procedural Map
- size
- 2500
- seed
- 6738
Server
srv.info()- address
- 93.186.199.65:28315
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 10:00 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 52/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 95/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 274/300 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 12/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 355/375 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 276/300 |
Quick answers
From the figures on this page.
Player counts
What position does Unitedgameserver take in the server rankings?
Rank #15,210 on seven-day player hours for Unitedgameserver, within the top 70% of all ranked servers.
How many players does Unitedgameserver hold at once?
The current row shows Unitedgameserver offline; the last response was 12 days 11 hours ago.
Server facts
Which Rust version is Unitedgameserver on?
Rust network protocol 2633 and build 165217 on Linux is what Unitedgameserver runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Unitedgameserver, and is it up?
Unitedgameserver is offline at this refresh; the last response came 12 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 1 October 2026.
Where does Unitedgameserver sit?
For Unitedgameserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 93.186.199.65:28315 is its address.
Map and rules
What rules and settings are recorded for Unitedgameserver?
No gather rate appears in the name: Unitedgameserver. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Unitedgameserver loaded?
Unitedgameserver runs a procedural map of size 2,500 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Unitedgameserver wipe?
A rhythm cannot be read from the wipes of Unitedgameserver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 16 hours ago.
Tags and filters
Which lists on Rust Data hold Unitedgameserver, and which filters?
These Rust Data lists include Unitedgameserver: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Unitedgameserver?
The game's server browser reads these tags from Unitedgameserver: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Unitedgameserver?
In Rust, F1 opens the console: type client.connect 93.186.199.65:28315. Launch Rust on this page does the same by opening the game through Steam and connecting. https://united-gameserver.de/ is the website recorded for it.