Rust Data

rustdata.spaceservers93.186.254.156:27017.ipynb

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Offline 93.186.254.156:28015 checked 22d ago

Loot.Team

Connect

srv = rust.server("93.186.254.156:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,977 # top 71%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.186.254.156:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 12:05 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average315/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average430/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average958/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average988/1000

Quick answers

From the figures on this page.

Population

How does Loot.Team compare in the rankings?

Rank #15,977 on seven-day player hours for Loot.Team, within the top 71% of all ranked servers.

What population does Loot.Team carry?

Loot.Team returns no live count at this refresh, having last been seen 22 days 21 hours ago.

Server facts

What is the Rust version on Loot.Team?

Version Rust network protocol 2634 and build 166652 on Linux is reported by Loot.Team. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Loot.Team, and is it online now?

The latest sample has Loot.Team offline, with a last sighting 22 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 6 October 2026.

Which location does Loot.Team run from?

No region is published by Loot.Team. Rust Data does not look up where the machine stands; it shows where a server says it is. 93.186.254.156:28015 is its address.

Map and rules

What rules and settings are recorded for Loot.Team?

The name Loot.Team carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Loot.Team?

A procedural map runs on Loot.Team, generated by the game.

Wipe schedule

When does Loot.Team wipe, and on what schedule?

A rhythm cannot be read from the wipes of Loot.Team on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 7 hours ago.

Lists and tags

Which Rust Data filters and lists contain Loot.Team?

On Rust Data, Loot.Team appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Loot.Team hold?

The game's server browser reads these tags from Loot.Team: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Loot.Team?

In Rust, F1 opens the console: type client.connect 93.186.254.156:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,455 players 11,892 servers online