Rust Data

rustdata.spaceservers93.189.5.19:28025.ipynb

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Online 93.189.5.19:28024 checked 10m ago

My Rust Server

Connect

srv = rust.server("93.189.5.19:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 42d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of My Rust Server
map
Procedural Map
size
4000
seed
1337
Open on RustMaps

Server

srv.info()
address
93.189.5.19:28024
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 16:11 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average509/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average443/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average0/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average65/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average0/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Rust Server rank?

Rank #15,344 on seven-day player hours for My Rust Server, within the top 69% of all ranked servers.

How many players does My Rust Server hold at once?

The sample now reads 0 players for My Rust Server, out of 40 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does My Rust Server run?

Averaged over 48 hours: 204 server fps, never under 155. The entity count peaked at 91,503, covering buildings, deployables and the rest of the world. The memory field tops out at 3,747 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is My Rust Server on?

Version Rust network protocol 2633 and build 163794 on Linux is reported by My Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust Server, and is it up?

The current sample puts My Rust Server online. The uptime it reports puts the last restart about 5 days 20 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 16 September 2026.

In which location is My Rust Server hosted?

For My Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 93.189.5.19:28024 is its address.

Settings and map

Which rules apply on My Rust Server, and what settings?

The name My Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has My Rust Server selected?

The game generates the map on My Rust Server: procedural, size 4,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does My Rust Server wipe, and how often?

Too few wipes are on record for My Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 42 days 22 hours ago.

Lists and tags

Which Rust Data filters and lists contain My Rust Server?

On Rust Data, My Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Rust Server hold?

Read by the game's server browser, the tags My Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Rust Server?

In Rust, F1 opens the console: type client.connect 93.189.5.19:28024. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,723 players 11,855 servers online