Rust Data

rustdata.spaceservers93.191.113.100:28116.ipynb

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Offline 93.191.113.100:28115 checked 25d ago

Rust Local Test

Connect

srv = rust.server("93.191.113.100:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank #13,887 # top 61%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.191.113.100:28115
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 11:41 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average310/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average379/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average968/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average782/800

Quick answers

From the figures on this page.

Population data

What position does Rust Local Test take in the server rankings?

Player hours over seven days put Rust Local Test at #13,887, in the top 61% of the ranked set.

What population does Rust Local Test carry?

Offline now for Rust Local Test, with the last sample 25 days 13 hours ago.

About the server

Which Rust version is Rust Local Test on?

Version Rust network protocol 2634 and build 166586 on Windows is reported by Rust Local Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Local Test, and is it up?

Offline now for Rust Local Test, last seen 25 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 2 October 2026.

Which location does Rust Local Test run from?

No region is published by Rust Local Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 93.191.113.100:28115 is its address.

Rules, settings, map

Which settings and rules does Rust Local Test run?

No gather rate appears in the name: Rust Local Test. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.

Which map has Rust Local Test loaded?

A procedural map runs on Rust Local Test, generated by the game.

Wipe data

When does Rust Local Test wipe, and how often?

A rhythm cannot be read from the wipes of Rust Local Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 7 hours ago.

Tags and filters

Which lists on Rust Data hold Rust Local Test, and which filters?

On Rust Data, Rust Local Test appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust Local Test hold?

These tags are published by Rust Local Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Rust Local Test?

The manual route: launch Rust, F1, then client.connect 93.191.113.100:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,410 players 11,865 servers online