Offline 93.215.248.44:28015 checked 7d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("93.215.248.44:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 12:27 UTC7d ago | 1 | NaN | running | 1 |
| 1 | Fri 16 Oct, 09:31 UTC13d ago | 1 | NaN | 6.1 days | 0 |
| 2 | Sun 11 Oct, 20:48 UTC17d ago | 1 | NaN | 4.5 days | 1 |
| 3 | Wed 7 Oct, 14:09 UTC22d ago | 1 | held half | 4.3 days | 0 |
| 4 | Mon 5 Oct, 12:14 UTC24d ago | 1 | halved by day 1 | 2.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.215.248.44:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 12:27 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 360/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 457/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 982/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 52/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 984/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 32/250 |
Quick answers
From the figures on this page.
Population
How does Name of Server as Shown on the Client Server List compare in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #14,974, in the top 67% of the ranked set.
What population does Name of Server as Shown on the Client Server List carry?
Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 7 days 3 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What Rust version does Name of Server as Shown on the Client Server List run?
The build is Rust network protocol 2635 and build 168861 on Windows, run by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.
Is Name of Server as Shown on the Client Server List up, and what does its uptime show?
Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 7 days 3 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. Rust Data logged it first on 1 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
There is no region published for Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 93.215.248.44:28015.
Settings and map
What rules and settings are recorded for Name of Server as Shown on the Client Server List?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and on what schedule?
Name of Server as Shown on the Client Server List wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 5 hours ago, and that is the one in play.
What is wipe day on Name of Server as Shown on the Client Server List like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Where does Name of Server as Shown on the Client Server List appear among Rust Data lists and filters?
These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168861 (Build): Build number: 168861; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 93.215.248.44:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.