Rust Data

rustdata.spaceservers93.91.6.68:28016.ipynb

Run all rust-data · live

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Offline 93.91.6.68:28015 checked 29d ago

Test

Connect

srv = rust.server("93.91.6.68:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #16,860 # top 71%
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.91.6.68:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 10:33 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average484/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average299/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average83/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average107/200

Quick answers

From the figures on this page.

Player counts

How does Test compare in the rankings?

Player hours over seven days put Test at #16,860, in the top 71% of the ranked set.

What population does Test carry?

The current row shows Test offline; the last response was 29 days 5 hours ago.

Server data

What is the Rust version on Test?

The build is Rust network protocol 2633 and build 164924 on Windows, run by Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test, and is it online now?

The latest sample has Test offline, with a last sighting 29 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.

Where does Test sit?

For Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 93.91.6.68:28015.

Settings and map

What rules and settings are recorded for Test?

The name Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Test?

A procedural map runs on Test, generated by the game.

Wipe data

When does Test wipe, and how often?

A rhythm cannot be read from the wipes of Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 39 days 11 hours ago.

Tags, lists

Which lists on Rust Data hold Test, and which filters?

The Rust Data lists that Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test?

Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164924 (Build): The server runs build 164924; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Test?

In Rust, F1 opens the console: type client.connect 93.91.6.68:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs164924
Build The server runs build 164924.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,598 players 11,790 servers online