Rust Data

rustdata.spaceservers93.99.225.213:28017.ipynb

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Offline 93.99.225.213:28015 checked 33d ago

LinuxGSM

Connect

srv = rust.server("93.99.225.213:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/50 # 4% full
7-day average 0 # peak –
rank #12,425 # top 54%
last wipe 42d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.99.225.213:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 19:33 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average270/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average856/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average51/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average924/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average759/800

Quick answers

From the figures on this page.

Population

What position does LinuxGSM take in the server rankings?

Over the last seven days LinuxGSM sits at #12,425 on player hours, in the top 54% of ranked servers.

How many players does LinuxGSM hold at once?

LinuxGSM returns no live count at this refresh, having last been seen 33 days 19 hours ago.

Server data

Which Rust version is LinuxGSM on?

The build is Rust network protocol 2633 and build 165217 on Linux, run by LinuxGSM. Steam updates your game for you, but the protocol must match to join.

How reliable is LinuxGSM, and is it up?

The latest sample has LinuxGSM offline, with a last sighting 33 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 September 2026.

Where does LinuxGSM sit?

For LinuxGSM, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 93.99.225.213:28015 is its address.

Rules, settings, map

What rules and settings are recorded for LinuxGSM?

You will not find a gather rate in the string LinuxGSM. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has LinuxGSM selected?

A procedural map runs on LinuxGSM, generated by the game.

Wipe schedule

When does LinuxGSM wipe, and how often?

A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 42 days ago.

Lists and tags

Where does LinuxGSM appear among Rust Data lists and filters?

These Rust Data lists include LinuxGSM: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LinuxGSM?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to LinuxGSM?

The manual route: launch Rust, F1, then client.connect 93.99.225.213:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,188 players 11,854 servers online