Rust Data

rustdata.spaceservers93.99.7.63:28156.ipynb

Run all rust-data · live

‹ All servers

Online 93.99.7.63:28155 checked 11m ago

RKBL - Private Server

quad moddedoxidepvesoftcore

Connect

srv = rust.server("93.99.7.63:28156")
print(srv.connect_command)

Right now

srv.summary()
players now 0/11 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 39d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0014:0015:0017:0019:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304012:0014:0015:0017:0019:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep28 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 19 Sep, 18:09 UTC39d ago 1 NaN running 0
1 Sat 19 Sep, 11:30 UTC39d ago 1 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 967342891
Map of RKBL - Private Server
map
Procedural Map
size
1500
seed
967342891
Open on RustMaps

Server

srv.info()
address
93.99.7.63:28155
region
–
max players
11
group limit
quad
wipe schedule
–
last wipe
19 Sep 2026, 18:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average4/50
1AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average2/50
2Casual PVE Svenska KrigareEU · quad · 1 on average2/20
3Noob Friendly PVE ServerEU · quad · monthly · 1 on average2/100
4Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average29/140
5BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average6/50

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RKBL - Private Server rank?

Player hours over seven days put RKBL - Private Server at #15,344, in the top 69% of the ranked set. Within the quad group, its rank is #624.

How full does RKBL - Private Server run?

The sample now reads 0 players for RKBL - Private Server, out of 11 slots. Over the last seven days it averaged 0 players.

Server facts

How well does RKBL - Private Server perform?

The 48-hour average is 30 server fps, with a low of 30. The entity count peaked at 9,917, covering buildings, deployables and the rest of the world. The memory field tops out at 775 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RKBL - Private Server on?

Rust network protocol 2633 and build 164530 on Windows is what RKBL - Private Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RKBL - Private Server, and is it online now?

RKBL - Private Server reports itself online at the current refresh. The uptime it reports puts the last restart about 30 minutes ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does RKBL - Private Server run from?

No region is published by RKBL - Private Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 93.99.7.63:28155.

Rules, settings, map

Which settings and rules does RKBL - Private Server run?

The name RKBL - Private Server carries no gather rate. quad sets the cap: 4 players per group. Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on RKBL - Private Server?

The game generates the map on RKBL - Private Server: procedural, size 1,500, seed 967342891. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does RKBL - Private Server wipe?

The record for RKBL - Private Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 39 days 5 hours ago.

On RKBL - Private Server, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain RKBL - Private Server?

These Rust Data lists include RKBL - Private Server: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Which meanings do the tags on RKBL - Private Server hold?

The game's server browser reads these tags from RKBL - Private Server: gmsoftcore (Game mode): An easier ruleset: softcore; mp11 (Max players): The server lists 11 slots; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to RKBL - Private Server?

The manual route: launch Rust, F1, then client.connect 93.99.7.63:28155. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://czechchillout.cz is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp11,ptrak,$r?,v2633,^p,gmsoftcore,cs164530,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp11
Max players The server lists 11 slots.
ts4
Group limit No team may exceed 4.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,156 players 11,749 servers online