Rust Data

rustdata.spaceservers93.99.7.86:28036.ipynb

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Offline 93.99.7.86:28035 checked 1h ago

Rust Server

Connect

srv = rust.server("93.99.7.86:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 2 # peak 4
rank #4,571 # top 21%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5215:0016:0017:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304015:0016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap18.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSun 4 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 10:59 UTC6d ago 4 NaN running 0
1 Sun 4 Oct, 05:45 UTC23d ago 0 NaN 17.2 days 0
2 Mon 14 Sep, 11:44 UTC43d ago 1 halved by day 1 19.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 788844284
Map of Rust Server
map
Procedural Map
size
6000
seed
788844284
Open on RustMaps

Server

srv.info()
address
93.99.7.86:28035
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 10:59 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average769/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average110/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average418/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average242/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average184/300

Quick answers

From the figures on this page.

Population

How does Rust Server compare in the rankings?

Rank #4,571 on seven-day player hours for Rust Server, within the top 21% of all ranked servers.

How full does Rust Server run?

Rust Server returns no live count at this refresh, having last been seen 1 hours ago. Over the last seven days it averaged 2 players and peaked at 4. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 2 players.

About the server

How well does Rust Server perform?

Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 198,423 entities. A high of 3,194 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rust Server on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Server, and is it online now?

Offline now for Rust Server, last seen 1 hours ago. Count back 2 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 29 of 168, 17%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Rust Server sit?

No region is published by Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 93.99.7.86:28035.

Settings and map

Which settings and rules does Rust Server run?

No gather rate appears in the name: Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Rust Server loaded?

The game generates the map on Rust Server: procedural, size 6,000, seed 788844284. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Rust Server wipe, and how often?

Rust Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 days 9 hours ago, and that is the one in play.

On Rust Server, what happens on wipe day?

Recent wipes averaged 2 players at their peak. 6 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Where does Rust Server appear among Rust Data lists and filters?

On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rust Server?

These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Rust Server?

In Rust, F1 opens the console: type client.connect 93.99.7.86:28035. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://czechchillout.cz.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,370 players 11,874 servers online