Rust Data

rustdata.spaceservers94.124.166.171:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 94.124.166.171:28015 checked 29d ago

Rivne Rust Server

Connect

srv = rust.server("94.124.166.171:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,541 # top 61%
last wipe 30d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 22:01 UTC30d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.124.166.171:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 23:47 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average43/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average48/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average183/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average111/125

Quick answers

From the figures on this page.

Player counts

How does Rivne Rust Server compare in the rankings?

Over the last seven days Rivne Rust Server sits at #14,541 on player hours, in the top 61% of ranked servers.

What population does Rivne Rust Server carry?

Rivne Rust Server returns no live count at this refresh, having last been seen 29 days 21 hours ago.

Server data

What is the Rust version on Rivne Rust Server?

Rust network protocol 2633 and build 165217 on Windows is what Rivne Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rivne Rust Server, and is it up?

Rivne Rust Server is offline at this refresh; the last response came 29 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 27 September 2026.

Where does Rivne Rust Server sit?

There is no region published for Rivne Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.124.166.171:28015 is its address.

Settings and map

What rules and settings are recorded for Rivne Rust Server?

The name Rivne Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rivne Rust Server selected?

The game generates its map: procedural, on Rivne Rust Server.

Wipes and dates

When does Rivne Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Rivne Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 12 hours ago.

What is wipe day on Rivne Rust Server like?

Recent wipes averaged 1 players at their peak. 9 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Rivne Rust Server, and which filters?

These Rust Data lists include Rivne Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rivne Rust Server hold?

These tags are published by Rivne Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Rivne Rust Server?

The manual route: launch Rust, F1, then client.connect 94.124.166.171:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,491 players 11,702 servers online