Rust Data

rustdata.spaceservers94.124.166.234:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 94.124.166.234:28015 checked 10d ago

My Server Name

Connect

srv = rust.server("94.124.166.234:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,210 # top 70%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep2 Oct8 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 11:40 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.124.166.234:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 15:26 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average611/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average395/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average39/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average48/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average154/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average90/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Server Name rank?

Over the last seven days My Server Name sits at #15,210 on player hours, in the top 70% of ranked servers.

What population does My Server Name carry?

My Server Name returns no live count at this refresh, having last been seen 10 days 18 hours ago.

Server data

What Rust version does My Server Name run?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Server Name, and is it online now?

Offline now for My Server Name, last seen 10 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.

Where does My Server Name sit?

For My Server Name, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.124.166.234:28015 is its address.

Settings and map

Which settings and rules does My Server Name run?

The name My Server Name carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on My Server Name?

A procedural map runs on My Server Name, generated by the game.

Wipe schedule

When does My Server Name wipe, and how often?

The record for My Server Name holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 19 hours ago.

What is wipe day on My Server Name like?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does My Server Name appear among Rust Data lists and filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join My Server Name?

In Rust, F1 opens the console: type client.connect 94.124.166.234:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,803 players 11,697 servers online