Rust Data

rustdata.spaceservers94.131.199.98:28016.ipynb

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Offline 94.131.199.98:28015 checked 37d ago

deisfine server

Connect

srv = rust.server("94.131.199.98:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,480 # no region published
last wipe 38d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 19 Sep, 12:04 UTC38d ago 1 NaN running 0
1 Fri 18 Sep, 16:04 UTC39d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.131.199.98:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 12:04 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average444/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average244/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average26/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average30/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average140/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average49/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does deisfine server rank?

Rank #15,480 on seven-day player hours for deisfine server, within the top – of all ranked servers.

What population does deisfine server carry?

Offline now for deisfine server, with the last sample 37 days 14 hours ago.

Server data

What is the Rust version on deisfine server?

Version Rust network protocol 2633 and build 164530 on Windows is reported by deisfine server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is deisfine server, and is it online now?

The latest sample has deisfine server offline, with a last sighting 37 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 September 2026.

Which location does deisfine server run from?

No region is published by deisfine server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.131.199.98:28015.

Rules, settings, map

What rules and settings are recorded for deisfine server?

The name deisfine server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has deisfine server loaded?

A procedural map runs on deisfine server, generated by the game.

Wipe data

When does deisfine server wipe, and on what schedule?

The record for deisfine server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 38 days 20 hours ago.

What is wipe day on deisfine server like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does deisfine server appear among Rust Data lists and filters?

On Rust Data, deisfine server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on deisfine server?

These tags are published by deisfine server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join deisfine server?

Enter client.connect 94.131.199.98:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build The server runs build 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,789 players 11,635 servers online