Rust Data

rustdata.spaceservers94.134.192.169:28016.ipynb

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Offline 94.134.192.169:28015 checked 25d ago

TestServer

Connect

srv = rust.server("94.134.192.169:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,893 # top 61%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.134.192.169:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 07:33 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average297/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average275/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average37/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average122/200

Quick answers

From the figures on this page.

Population

What position does TestServer take in the server rankings?

Over the last seven days TestServer sits at #13,893 on player hours, in the top 61% of ranked servers.

What population does TestServer carry?

Offline now for TestServer, with the last sample 25 days 9 hours ago.

Server data

What is the Rust version on TestServer?

Rust network protocol 2634 and build 166652 on Windows is what TestServer runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is TestServer, and is it online now?

TestServer is offline at this refresh; the last response came 25 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 3 October 2026.

In which location is TestServer hosted?

No region is published by TestServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.134.192.169:28015 is its address.

Rules, settings, map

Which settings and rules does TestServer run?

You will not find a gather rate in the string TestServer. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has TestServer loaded?

A procedural map runs on TestServer, generated by the game.

Wipe schedule

When does TestServer wipe, and how often?

A rhythm cannot be read from the wipes of TestServer on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 1 hours ago.

Tags and filters

Where does TestServer appear among Rust Data lists and filters?

The Rust Data lists that TestServer fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TestServer?

Read by the game's server browser, the tags TestServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into TestServer?

Enter client.connect 94.134.192.169:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,030 players 11,649 servers online