Offline 94.134.192.237:28015 checked 12d ago
TestServer
Connect
srv = rust.server("94.134.192.237:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.134.192.237:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 07:33 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 445/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 273/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 82/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 103/200 |
Quick answers
From the figures on this page.
Player counts
How does TestServer compare in the rankings?
Rank #12,913 on seven-day player hours for TestServer, within the top 60% of all ranked servers.
How full does TestServer run?
The current row shows TestServer offline; the last response was 12 days 7 hours ago.
Server data
What Rust version does TestServer run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by TestServer. The protocol has to match before you can join, and Steam does the updating.
How reliable is TestServer, and is it up?
Offline now for TestServer, last seen 12 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 October 2026.
In which location is TestServer hosted?
For TestServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.134.192.237:28015 is its address.
Map and rules
Which settings and rules does TestServer run?
No gather rate appears in the name: TestServer. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has TestServer selected?
The game generates its map: procedural, on TestServer.
Wipes and dates
When does TestServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of TestServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 14 hours ago.
Lists and tags
Where does TestServer appear among Rust Data lists and filters?
These Rust Data lists include TestServer: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TestServer?
Read by the game's server browser, the tags TestServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join TestServer?
The manual route: launch Rust, F1, then client.connect 94.134.192.237:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.