Rust Data

rustdata.spaceservers94.134.192.52:28016.ipynb

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Offline 94.134.192.52:28015 checked 4d ago

TestServer

Connect

srv = rust.server("94.134.192.52:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak 1
rank #14,336 # top 64%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.134.192.52:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 07:33 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average204/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average30/225

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does TestServer rank?

Rank #14,336 on seven-day player hours for TestServer, within the top 64% of all ranked servers.

How many players does TestServer hold at once?

The current row shows TestServer offline; the last response was 4 days 18 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on TestServer?

The build is Rust network protocol 2635 and build 168909 on Windows, run by TestServer. Steam updates your game for you, but the protocol must match to join.

How reliable is TestServer, and is it up?

Offline now for TestServer, last seen 4 days 18 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Rust Data logged it first on 24 October 2026.

In which location is TestServer hosted?

There is no region published for TestServer. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.134.192.52:28015 is its address.

Map and rules

Which settings and rules does TestServer run?

The name TestServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has TestServer selected?

A procedural map runs on TestServer, generated by the game.

Wipe schedule

On what schedule does TestServer wipe?

A rhythm cannot be read from the wipes of TestServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 18 hours ago, and that is the one in play.

Tags and filters

Where does TestServer appear among Rust Data lists and filters?

These Rust Data lists include TestServer: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TestServer?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to TestServer?

Enter client.connect 94.134.192.52:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,937 players 11,705 servers online