Rust Data

rustdata.spaceservers94.137.53.20:28017.ipynb

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Offline 94.137.53.20:28015 checked 35d ago

ServerName

Connect

srv = rust.server("94.137.53.20:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,368 # top 61%
last wipe 35d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
94.137.53.20:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 12:36 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average201/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average281/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average763/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average44/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average854/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average669/725

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does ServerName rank?

Rank #13,368 on seven-day player hours for ServerName, within the top 61% of all ranked servers.

How full does ServerName run?

Offline now for ServerName, with the last sample 35 days 8 hours ago.

Server data

Which Rust version is ServerName on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by ServerName. Joining needs the same protocol on your game; Steam handles the update.

Is ServerName up, and what does its uptime show?

The latest sample has ServerName offline, with a last sighting 35 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 24 September 2026.

Which location does ServerName run from?

No region is published by ServerName. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.137.53.20:28015.

Rules, settings, map

Which rules apply on ServerName, and what settings?

The name ServerName carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Wipes and dates

When does ServerName wipe, and how often?

The record for ServerName holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 35 days 8 hours ago.

Lists and tags

Which lists on Rust Data hold ServerName, and which filters?

These Rust Data lists include ServerName: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName hold?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into ServerName?

In Rust, F1 opens the console: type client.connect 94.137.53.20:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,321 players 11,824 servers online