Offline 94.158.50.72:28015 checked 12d ago
PVE NIKOV|TP|RAIDBASE|BOSS|EVENT
Connect
srv = rust.server("94.158.50.72:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Monday 2 November, 17:26 UTC, in 4d 11h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 4d 11h | Mon 2 Nov, 17:26 UTC | wipe |
| 1 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 18d 11h | Mon 16 Nov, 17:26 UTC | wipe |
| 3 | 32d 11h | Mon 30 Nov, 17:26 UTC | wipe |
| 4 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 17:26 UTC23d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.158.50.72:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 5 Oct 2026, 18:08 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 188/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 81/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 62/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 52/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 19/100 |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 48 on average | 27/250 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT rank?
Rank #15,114 on seven-day player hours for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, within the top 70% of all ranked servers.
How full does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run?
Offline now for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, with the last sample 12 days 21 hours ago.
Server data
What Rust version does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Joining needs the same protocol on your game; Steam handles the update.
How reliable is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, and is it online now?
The latest sample has PVE NIKOV|TP|RAIDBASE|BOSS|EVENT offline, with a last sighting 12 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.
In which location is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT hosted?
No region is published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 94.158.50.72:28015 is its address.
Settings and map
What rules and settings are recorded for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
No gather rate appears in the name: PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
The game generates its map: procedural, on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT.
Wipes and dates
When does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT wipe, and on what schedule?
The tag sets the prediction: PVE NIKOV|TP|RAIDBASE|BOSS|EVENT has too few wipes on record to confirm its schedule. On Monday 2 November at 17:26 UTC the next wipe is due. The world it runs now was generated 23 days 11 hours ago. Its tags carry a wipe schedule of every two weeks.
On PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 23 hours in.
Lists and tags
Which Rust Data filters and lists contain PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
On Rust Data, PVE NIKOV|TP|RAIDBASE|BOSS|EVENT appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT hold?
These tags are published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
The manual route: launch Rust, F1, then client.connect 94.158.50.72:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.