Online 94.158.50.72:28015 checked 8m ago
PVE NIKOV|TP|RAIDBASE|BOSS|EVENT
Connect
srv = rust.server("94.158.50.72:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Monday 2 November, 18:08 UTC, in 5d 17h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 5d 17h | Mon 2 Nov, 18:08 UTC | wipe |
| 1 | 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 19d 17h | Mon 16 Nov, 18:08 UTC | wipe |
| 3 | 33d 17h | Mon 30 Nov, 18:08 UTC | wipe |
| 4 | 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 18:08 UTC22d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1034224783
- map
- Procedural Map
- size
- 3700
- seed
- 1034224783
Server
srv.info()- address
- 94.158.50.72:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 5 Oct 2026, 18:08 UTC
- hostname
- –
- first seen
- 4 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 244 on average | 342/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 234 on average | 176/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 97 on average | 146/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 16/200 |
| 4 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 53 on average | 52/250 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 20/100 |
Quick answers
From the figures on this page.
Population data
How does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT compare in the rankings?
Over the last seven days PVE NIKOV|TP|RAIDBASE|BOSS|EVENT sits at #7,581 on player hours, in the top 34% of ranked servers.
How many players does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT hold at once?
PVE NIKOV|TP|RAIDBASE|BOSS|EVENT reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 05:00 UTC, mean 0 players.
About the server
What does performance look like on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
Averaged over 48 hours: 151 server fps, never under 89. Buildings, deployables and all else in the world took the count as high as 87,355 entities. Memory peaked at 2,957 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. The protocol has to match before you can join, and Steam does the updating.
Is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT up, and what does its uptime show?
PVE NIKOV|TP|RAIDBASE|BOSS|EVENT reports itself online at the current refresh. Count back 38 hours from its reported uptime to get the last restart. 140 of 168 hours up over the last 7 full days, or 83%. Its earliest recorded date in Rust Data is 4 October 2026.
Where does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT sit?
There is no region published for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 94.158.50.72:28015.
Settings and map
Which settings and rules does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run?
No gather rate appears in the name: PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has PVE NIKOV|TP|RAIDBASE|BOSS|EVENT selected?
Size 3,700, seed 1034224783: the procedural map on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT wipe, and how often?
The prediction follows the tag, because PVE NIKOV|TP|RAIDBASE|BOSS|EVENT's wipes on record are too few to confirm the schedule. Monday 2 November at 18:08 UTC is when the next wipe is due. A new world was started 22 days 6 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
Lists and tags
Which Rust Data filters and lists contain PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
The Rust Data lists that PVE NIKOV|TP|RAIDBASE|BOSS|EVENT fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
Read by the game's server browser, the tags PVE NIKOV|TP|RAIDBASE|BOSS|EVENT publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
In Rust, F1 opens the console: type client.connect 94.158.50.72:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
