Rust Data

rustdata.spaceservers94.17.13.178:28016.ipynb

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Offline 94.17.13.178:28015 checked 21d ago

Offline Solo

Connect

srv = rust.server("94.17.13.178:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,779 # top 62%
last wipe 26d ago # no schedule published
next wipe 8d 12h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 12hThu 5 Nov, 19:00 UTCFW force wipe
136d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:32 UTC FW26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.17.13.178:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:32 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average268/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average21/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average16/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average167/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average87/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average22/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Offline Solo rank?

Player hours over seven days put Offline Solo at #13,779, in the top 62% of the ranked set.

What population does Offline Solo carry?

Offline Solo returns no live count at this refresh, having last been seen 21 days 9 hours ago.

About the server

Which Rust version is Offline Solo on?

Rust network protocol 2634 and build 166494 on Windows is what Offline Solo runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Offline Solo, and is it up?

Offline Solo is offline at this refresh; the last response came 21 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

In which location is Offline Solo hosted?

For Offline Solo, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.17.13.178:28015 is its address.

Settings and map

What rules and settings are recorded for Offline Solo?

The name Offline Solo carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Offline Solo selected?

Offline Solo runs a procedural map, which the game generates.

Wipes and dates

When does Offline Solo wipe, and on what schedule?

A single wipe each month, the force wipe, is all Offline Solo does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 11 hours ago, and that is the one in play.

What is wipe day on Offline Solo like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does Offline Solo appear among Rust Data lists and filters?

These Rust Data lists include Offline Solo: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Offline Solo hold?

Read by the game's server browser, the tags Offline Solo publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Offline Solo?

In Rust, F1 opens the console: type client.connect 94.17.13.178:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,915 players 11,620 servers online