Rust Data

rustdata.spaceservers94.180.151.184:28017.ipynb

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Offline 94.180.151.184:28015 checked 31d ago

TEST

Connect

srv = rust.server("94.180.151.184:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,546 # top 61%
last wipe 47d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.180.151.184:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 13:24 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average79/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average106/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average214/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average249/275
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average447/475

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TEST rank?

Player hours over seven days put TEST at #14,546, in the top 61% of the ranked set.

How many players does TEST hold at once?

The current row shows TEST offline; the last response was 31 days 8 hours ago.

About the server

What Rust version does TEST run?

Rust network protocol 2633 and build 165217 on Windows is what TEST runs. The protocol has to match before you can join, and Steam does the updating.

Is TEST up, and what does its uptime show?

TEST is offline at this refresh; the last response came 31 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.

Where does TEST sit?

There is no region published for TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.180.151.184:28015.

Rules, settings, map

Which settings and rules does TEST run?

You will not find a gather rate in the string TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipe schedule

When does TEST wipe, and on what schedule?

The record for TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 47 days 16 hours ago.

Tags and filters

Where does TEST appear among Rust Data lists and filters?

The Rust Data lists that TEST fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join TEST?

Enter client.connect 94.180.151.184:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,013 players 11,602 servers online