Offline 94.183.203.31:35100 checked 32d ago
2_X2 test
Connect
srv = rust.server("94.183.203.31:35110")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 01:12 UTC35d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.183.203.31:35100
- region
- –
- max players
- 650
- group limit
- 100 max
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 01:12 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 806 on average | 254/300 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 599 on average | 107/150 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 371 on average | 120/150 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 40/150 |
| 4 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 329 on average | 457/490 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 313 on average | 33/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does 2_X2 test rank?
Player hours over seven days put 2_X2 test at #16,897, in the top 72% of the ranked set.
How many players does 2_X2 test hold at once?
The current row shows 2_X2 test offline; the last response was 32 days 4 hours ago.
Server facts
What Rust version does 2_X2 test run?
Version Rust network protocol 2633 and build 165217 on Windows is reported by 2_X2 test. Steam updates your game for you, but the protocol must match to join.
How reliable is 2_X2 test, and is it online now?
The latest sample has 2_X2 test offline, with a last sighting 32 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 23 September 2026.
In which location is 2_X2 test hosted?
For 2_X2 test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.183.203.31:35100 is its address.
Settings and map
Which settings and rules does 2_X2 test run?
2x gather is what the name states, and the name is 2_X2 test. The cap on a group is 100 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has 2_X2 test loaded?
The game generates its map: procedural, on 2_X2 test.
Wipe schedule
When does 2_X2 test wipe, and how often?
A rhythm cannot be read from the wipes of 2_X2 test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 35 days 3 hours ago.
Tags, lists
Which Rust Data filters and lists contain 2_X2 test?
These Rust Data lists include 2_X2 test: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on 2_X2 test?
Read by the game's server browser, the tags 2_X2 test publishes are: gmrust (Game mode): Survival play, standard Rust; mp650 (Max players): Slot count: 650; ts100 (Group limit): No team may exceed 100; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to 2_X2 test?
Enter client.connect 94.183.203.31:35100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.