Offline 94.228.214.27:28015 checked 42d ago
TEST
Connect
srv = rust.server("94.228.214.27:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.228.214.27:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 18:30 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 533/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 417/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 74/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 68/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 183/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TEST rank?
Over the last seven days TEST sits at #15,521 on player hours, in the top – of ranked servers.
How full does TEST run?
The current row shows TEST offline; the last response was 42 days 19 hours ago.
Server facts
Which Rust version is TEST on?
Rust network protocol 2633 and build 163794 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TEST, and is it up?
TEST is offline at this refresh; the last response came 42 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 September 2026.
Where does TEST sit?
No region is published by TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.228.214.27:28015 is its address.
Rules, settings, map
Which rules apply on TEST, and what settings?
The name TEST carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on TEST?
TEST runs a procedural map, which the game generates.
Wipe schedule
When does TEST wipe, and how often?
The record for TEST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 42 days 19 hours ago, and that is the one in play.
Lists and tags
Where does TEST appear among Rust Data lists and filters?
On Rust Data, TEST appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TEST?
The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to TEST?
In Rust, F1 opens the console: type client.connect 94.228.214.27:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.