Rust Data

rustdata.spaceservers94.229.18.64:28017.ipynb

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Offline 94.229.18.64:28015 checked 28d ago

Svinarnya Test

Connect

srv = rust.server("94.229.18.64:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #14,563 # top 61%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep28 Sep1 Oct3 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 19:14 UTC34d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.229.18.64:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 19:19 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average329/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average6/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average29/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average31/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33/100

Quick answers

From the figures on this page.

Player counts

What position does Svinarnya Test take in the server rankings?

Rank #14,563 on seven-day player hours for Svinarnya Test, within the top 61% of all ranked servers.

What population does Svinarnya Test carry?

Svinarnya Test returns no live count at this refresh, having last been seen 28 days 23 hours ago.

Server data

What Rust version does Svinarnya Test run?

Rust network protocol 2633 and build 165217 on Windows is what Svinarnya Test runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Svinarnya Test, and is it online now?

Svinarnya Test is offline at this refresh; the last response came 28 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 23 September 2026.

In which location is Svinarnya Test hosted?

For Svinarnya Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 94.229.18.64:28015.

Rules, settings, map

Which rules apply on Svinarnya Test, and what settings?

No gather rate appears in the name: Svinarnya Test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Svinarnya Test?

The game generates its map: procedural, on Svinarnya Test.

Wipe data

When does Svinarnya Test wipe, and how often?

The record for Svinarnya Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 34 days 11 hours ago, and that is the one in play.

On Svinarnya Test, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does Svinarnya Test appear among Rust Data lists and filters?

These Rust Data lists include Svinarnya Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Svinarnya Test hold?

The game's server browser reads these tags from Svinarnya Test: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Svinarnya Test?

The manual route: launch Rust, F1, then client.connect 94.229.18.64:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,326 players 11,626 servers online