Offline 94.229.24.50:28015 checked 11d ago
Rust Devblog Server
Connect
srv = rust.server("94.229.24.50:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.229.24.50:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 00:32 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 332/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 293/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 45/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 130/200 |
Quick answers
From the figures on this page.
Player counts
How does Rust Devblog Server compare in the rankings?
Over the last seven days Rust Devblog Server sits at #14,536 on player hours, in the top 67% of ranked servers.
How full does Rust Devblog Server run?
The current row shows Rust Devblog Server offline; the last response was 11 days 21 hours ago.
About the server
Which Rust version is Rust Devblog Server on?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Devblog Server, and is it up?
The latest sample has Rust Devblog Server offline, with a last sighting 11 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 October 2026.
In which location is Rust Devblog Server hosted?
No region is published by Rust Devblog Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 94.229.24.50:28015.
Settings and map
Which rules apply on Rust Devblog Server, and what settings?
You will not find a gather rate in the string Rust Devblog Server. The field for group size is empty. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has Rust Devblog Server selected?
The game generates its map: procedural, on Rust Devblog Server.
Wipe schedule
When does Rust Devblog Server wipe, and how often?
The record for Rust Devblog Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 31 days 8 hours ago.
Lists and tags
Where does Rust Devblog Server appear among Rust Data lists and filters?
These Rust Data lists include Rust Devblog Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the server tags on Rust Devblog Server?
Read by the game's server browser, the tags Rust Devblog Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; v2362 (Protocol): To join, your game must run protocol 2362; ptrak (Networking): The network layer is RakNet, standard for the game; ha77b8956 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Rust Devblog Server?
In Rust, F1 opens the console: type client.connect 94.229.24.50:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.