Rust Data

rustdata.spaceservers94.243.13.111:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 94.243.13.111:28015 checked 7d ago

TEST

Connect

srv = rust.server("94.243.13.111:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/250 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.243.13.111:28015
region
–
max players
250
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 10:05 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average186/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average239/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average671/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average743/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average604/725

Quick answers

From the figures on this page.

Player counts

How does TEST compare in the rankings?

Player hours over seven days put TEST at #15,338, in the top 69% of the ranked set.

How full does TEST run?

TEST returns no live count at this refresh, having last been seen 7 days 12 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does TEST run?

Rust network protocol 2634 and build 167781 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it up?

The latest sample has TEST offline, with a last sighting 7 days 12 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.

Where does TEST sit?

No region is published by TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.243.13.111:28015.

Settings and map

Which rules apply on TEST, and what settings?

No gather rate appears in the name: TEST. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has TEST loaded?

A procedural map runs on TEST, generated by the game.

Wipes and dates

On what schedule does TEST wipe?

The record for TEST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 7 days 12 hours ago, and that is the one in play.

Tags and filters

Where does TEST appear among Rust Data lists and filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on TEST hold?

The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival in its standard form; mp250 (Max players): The server lists 250 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to TEST?

Enter client.connect 94.243.13.111:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp250
Max players The server lists 250 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,292 players 11,794 servers online