Offline 94.243.14.107:28015 checked 26d ago
nameserver
Connect
srv = rust.server("94.243.14.107:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 16:18 UTC26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.243.14.107:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 16:18 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 445/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 273/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 82/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 103/200 |
Quick answers
From the figures on this page.
Player counts
How does nameserver compare in the rankings?
Rank #13,807 on seven-day player hours for nameserver, within the top 60% of all ranked servers.
How full does nameserver run?
nameserver returns no live count at this refresh, having last been seen 26 days 4 hours ago.
Server facts
What Rust version does nameserver run?
The build is Rust network protocol 2634 and build 166586 on Windows, run by nameserver. Joining needs the same protocol on your game; Steam handles the update.
How reliable is nameserver, and is it online now?
Offline now for nameserver, last seen 26 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 2 October 2026.
Which location does nameserver run from?
There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 94.243.14.107:28015 is its address.
Settings and map
Which rules apply on nameserver, and what settings?
You will not find a gather rate in the string nameserver. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on nameserver?
A procedural map runs on nameserver, generated by the game.
Wipe data
When does nameserver wipe, and on what schedule?
The record for nameserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 6 hours ago, and that is the one in play.
On nameserver, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does nameserver appear among Rust Data lists and filters?
On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on nameserver?
Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into nameserver?
Enter client.connect 94.243.14.107:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.