Rust Data

rustdata.spaceservers94.243.49.12:28017.ipynb

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Offline 94.243.49.12:28015 checked 23d ago

ServerName

Connect

srv = rust.server("94.243.49.12:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #14,990 # top 67%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.243.49.12:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 08:35 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average682/750
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average457/500
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average42/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average57/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average156/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average208/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does ServerName rank?

Rank #14,990 on seven-day player hours for ServerName, within the top 67% of all ranked servers.

How many players does ServerName hold at once?

Offline now for ServerName, with the last sample 23 days 6 hours ago.

About the server

What is the Rust version on ServerName?

Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. The protocol has to match before you can join, and Steam does the updating.

Is ServerName up, and what does its uptime show?

ServerName is offline at this refresh; the last response came 23 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 5 October 2026.

Where does ServerName sit?

No region is published by ServerName. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 94.243.49.12:28015.

Map and rules

Which rules apply on ServerName, and what settings?

No gather rate appears in the name: ServerName. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC field reads off.

Which map has ServerName selected?

The game generates its map: procedural, on ServerName.

Wipe data

When does ServerName wipe, and on what schedule?

The record for ServerName holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 6 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain ServerName?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to ServerName?

Enter client.connect 94.243.49.12:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,125 players 11,787 servers online