Rust Data

rustdata.spaceservers94.243.8.222:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 94.243.8.222:28015 checked 3d ago

Test

Connect

srv = rust.server("94.243.8.222:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,420 # top 69%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 10:23 UTC3d ago 0 NaN running 0
1 Fri 23 Oct, 12:35 UTC4d ago 0 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.243.8.222:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 10:23 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average244/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average32/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average120/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average53/100

Quick answers

From the figures on this page.

Population data

How does Test compare in the rankings?

Over the last seven days Test sits at #15,420 on player hours, in the top 69% of ranked servers.

What population does Test carry?

Offline now for Test, with the last sample 3 days 15 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does Test run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test, and is it online now?

Test is offline at this refresh; the last response came 3 days 15 hours ago. Over the last 5 full days the hours up number 3 of 120, 2%. Rust Data logged it first on 22 October 2026.

Which location does Test run from?

There is no region published for Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 94.243.8.222:28015.

Settings and map

Which settings and rules does Test run?

No gather rate appears in the name: Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has Test selected?

Test runs a procedural map, which the game generates.

Wipe data

When does Test wipe, and on what schedule?

The record for Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 16 hours ago, and that is the one in play.

On Test, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold Test, and which filters?

The Rust Data lists that Test fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Test?

In Rust, F1 opens the console: type client.connect 94.243.8.222:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,046 players 11,640 servers online